Exploring Logo: Programming with a Turtle

Welcome to the world of Logo, a fun and visual way to learn programming! Logo is a beginner-friendly language where you control a “turtle” to draw shapes, patterns, and pictures. It’s a great tool for exploring programming concepts while creating something beautiful.


Logo is a programming language designed to teach kids (and adults!) how to think logically and creatively. You write commands to move a turtle around the screen, drawing as it goes.

Key Features:

  • Visual Feedback: Instantly see the results of your code.
  • Simple Commands: Easy-to-understand instructions like “forward” and “turn.”
  • Creative Fun: Make patterns, shapes, and even animations.

Example Playground:

Try Logo online at Turtle Academy, a free Logo playground where you can experiment with commands.


A Personal Story: Drawing the Olympic Rings

When I was 10 years old, I discovered Logo and was instantly hooked. I remember spending hours writing a program to draw the Olympic rings. I carefully calculated the positions and colors, making the turtle draw each circle perfectly. It was the first time I realized how powerful and fun programming could be—it wasn’t just about solving problems; it was about creating something meaningful and beautiful.

That sense of wonder is what I hope you’ll feel as you start exploring Logo.


Basic Commands

Here are some common Logo commands to get you started:

  • FD <number>: Move the turtle forward by a specified number of steps.
  • BK <number>: Move the turtle backward.
  • RT <angle>: Turn the turtle right by a specified angle.
  • LT <angle>: Turn the turtle left by a specified angle.
  • PU: Lift the pen up (stop drawing).
  • PD: Put the pen down (start drawing).

Example 1: Drawing a Square

Here’s how you can draw a square in Logo:

This tells the turtle to:

  1. Put the pen down.
  2. Repeat these steps 4 times:
    • Move forward 100 steps.
    • Turn right by 90 degrees.

Example 2: Drawing a Star

Let’s make something more creative—a star:

Why 144 degrees? It’s the magic angle that makes the turtle form a star!


Challenge: Create Your Own Artwork

Now it’s your turn! Use the commands above to:

  1. Draw your name using straight lines.
  2. Create a simple house with a square for the base and a triangle for the roof.
  3. Design your own unique pattern or picture.

Take a screenshot of your artwork and share it with us—let’s see your creativity!


Want to dive deeper into Logo? Check out this highly-rated book:


Wrapping Up

Logo is a playful way to learn programming concepts while letting your imagination run wild. Whether you’re drawing shapes, writing your name, or designing intricate patterns, you’re building the skills to think like a programmer.

Head over to Turtle Academy and start exploring! Share your creations, and stay tuned for more fun programming adventures!